Subject: Re: [boost] [tweener] Preliminary Submission
From: Klaim - JoÃ«l Lamotte (mjklaim_at_[hidden])
Date: 2013-03-04 13:19:29
On Mon, Mar 4, 2013 at 6:49 PM, Julien Jorge <julien.jorge_at_[hidden]
> I am not sure that there is a standard for the tween/tweener
Basically, as it's the term used by almost all (game-related) libraries out
there providing these features, I think we can consider
tween/er/ing the de-facto standard name for it.
As Michael pointed: TweenLite, iTween, HOTween, AniMate, cpptweener, etc.
all make reference to tweening.
I'm not even counting libraries that have a sub library for tweening
inside, like most game engines or frameworks - cocos2d(-X) for example.
Jeffrey, the keyword you should have looked at is "tweening" not just
"tween". See google results, in particular
also check some stackoverflow questions related, all using the same words:
I think that the more generic term is not interpolate (as it is only the
algorithm inside the operation), but animate (an object's value)
/animation, as it is basically
procedural generation of animation (be it graphic or not.
But I would prefer tween/er/ing as it is clearer for people who worked with
such kind of library in the past.
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