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Subject: Re: [boost] decay.hpp problem
From: Tim Burgess (tim_at_[hidden])
Date: 2013-11-19 16:43:42
OK,
Here's the output from the Log Navigator, showing how includes are being
stacked. I've placed it at:
https://dl.dropboxusercontent.com/u/29578720/Build%20log.rtf
I noted the references to wxAny, which I was using for handling variants,
but I've now replaced this with boost::any and I'm not including wxAny in
any of my modules, despite the log seeming to implicate this class. Again,
the new version of the code builds fine using VS2010, but fails using Xcode.
Best wishes.
Tim Burgess
-----Original Message-----
From: Steve Ramsey [mailto:steve_at_[hidden]]
Sent: 18 November 2013 18:59
To: tim_at_[hidden]
Subject: Re: [boost] decay.hpp - anonymous enum problem
On Nov 18, 2013, at 7:37 AM, Tim Burgess <tim_at_[hidden]> wrote:
> I'm pretty much a newbie when it comes to Xcode, so I've no idea how
> to get you that trace - the Issue Navigator gives me no clues as to
> what's including/calling decay.hpp. Any clues/links to reading
> materials would be most welcome.
I find the Log Navigator using the Assistant editor pane to be more flexible
than the Issue Navigator when dealing with failed build detritus. So, from
the Log Navigator, select your failed build. In the editor pane, you'll find
an expandable list of build issues broken down by file. On the far right
side of each file-level entry, there is a "show transcript" widget; popup
text shows the internal command that was issued for the file and when it was
issued. Clicking the widget will show a complete dump of the compiler/linker
output for that particular command.
It's also possible to right-click on any given issue entry and copy the
transcript for either just the current issue or for the entire filtered list
of issues.
Steve
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