Subject: Re: [boost] [variant] Why no move emulation with Boost.Move for C++03?
From: Adam Romanek (romanek.adam_at_[hidden])
Date: 2014-04-14 02:16:52
On 04/13/2014 02:59 PM, Steven Watanabe wrote:
> Boost.Move is not completely backwards
> compatible. i.e. adding it to an existing
> class can break user code.
Steven, could you please elaborate on this? I mean how can it break
existing code? And what about backward compatibility? I haven't found
anything on it in the documentation. Thanks in advance.
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