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Subject: Re: [boost] Boost is supposed to serve *the entire C++ community; it isn't Boost's goal to serve Boost's community*
From: Klemens Morgenstern (klemens.morgenstern_at_[hidden])
Date: 2016-05-22 11:14:46
Am 22.05.2016 um 15:57 schrieb Rainer Deyke:
> On 22.05.2016 13:57, Klemens Morgenstern wrote:
>> There is something you can do: compile a new version and create a dpk
>> for your coworkers. I get the thing about the codebase, but the argument
>> "my ubuntu doesn't ship" is just nonsensical. By that logic you could
>> not develop on windows at all, because it does not ship a compiler as
>> part of the OS at all.
>
> I am actually moving in that direction. I just haven't gotten all of
> the cross-compilers I need to compile, because:
> - Compiling gcc is complicated.
> - Compiling gcc cross compilers is more complicated.
> - Various third-party scripts to compile gcc cross compilers haven't
> worked for me, and are complicated enough that it's not obvious to me
> where the problem is.
> - I have other priorities.
> Of course, this only works if I distribute my work in binary form
> (doable in my case, but not an option for open source developers),
> redistribute gcc in binary form (not a serious option in my case), or
> require that all of my users recompile gcc (*really* not an option).
>
> I like clang. I also like to test my code on multiple compilers, which
> is why I'm using clang in addition to gcc, not as a replacement.
>
>
Just out of curiosity - what platform are cross-compiling for?
To be clear: I don't think it makes sense to require C++14 or something
like that. I would think is is much more sensible, to keep the
development version on the current standard, even with incomplete
implementations and provided forked subsets for older standards. I.e.
you have a guarantee for some libraries to remain C++98 compliant. But
keeping new libraries on C++11 or C++98 is not very useful; that will
end like the current (none-eabi) embedded world, where the majority
still uses C.
I just dislike the "I cannot do anything" attitude - and if my company
would require me to write C++98, I'd quit.
Also: some features like move-semantics are game changing, causing me to
write my libraries differently; not using it would cause bad design.
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