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Subject: Re: [boost] Build breaking changes
From: Andrey Semashev (andrey.semashev_at_[hidden])
Date: 2018-03-29 18:48:02


On 03/29/18 18:17, Robert via Boost wrote:
>
> Note that the Visual Studio 2017 default for all new projects/solutions
> is 32-bit, x86 (aka Win32).  In older Visual Studio releases, extra
> mouse clicks are required to configure a project to compile as x64.  If
> there are a family of projects within an existing solution, then all
> projects individual project files will likely have to be manually edited
> to support x64.  Ask me how I know.
>
> Also note that until proven otherwise, the Boost Unit Test Adapter fork
> by Microsoft only integrates with Visual Studio 2017 correctly when set
> to x86 | Release.  No other configuration setting will run within the
> IDE, let alone integrate correctly with the Visual Studio 2017
> environment.  When this is finally fixed, I have no idea.  You will have
> to ask the Microsoft team managing the Boost Unit Test Adapter fork.

Difficulty with one particular IDE does not count as a valid reason to
stick with 32-bit x86 to me.


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