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From: pbristow_at_[hidden]
Date: 2019-12-09 11:06:44

> -----Original Message-----
> From: Boost <boost-bounces_at_[hidden]> On Behalf Of Vinnie Falco via
> Sent: 8 December 2019 22:53
> To: boost_at_[hidden] List <boost_at_[hidden]>
> Cc: Vinnie Falco <vinnie.falco_at_[hidden]>
> Subject: [boost] Interest in an audio filtering / algorithm Library?
> Is there any interest in having a new libraries for Boost that is focused on
the audio
> domain (but with portions applicable generically)?
> I'm thinking about a library that does stuff like:
> * finite impulse response filtering
> * infinite impulse response filtering
> * time stretching, resampling
> * audio synthesis
> * audio algorithms
> * mixing
> * plenty of ready-to-run filters:
> - low pass, high pass, band pass
> - echo, reverb, flanger, phaser and the like
> This is a pure math library, no actual audio. To get an idea of the algorithms
and use-
> cases check out my DSPFiltersDemo program (press Download Now):
> <>
> Please note, my library is not what is being proposed, this would be a new
> from a domain expert (not me).

Definitely useful.

(The would-be author might like to look at Boost.Math (and even at
Boost.Multiprecision) because there must be some overlap and gratuitous
differences/ incompatibilities should be avoided?


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