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From: Mateusz Loskot (mateusz_at_[hidden])
Date: 2019-12-09 14:42:27


On Mon, 9 Dec 2019 at 12:06, Paul A Bristow via Boost
<boost_at_[hidden]> wrote:
> > -----Original Message-----
> > From: Boost <boost-bounces_at_[hidden]> On Behalf Of Vinnie Falco via Boost
> > Sent: 8 December 2019 22:53
> > To: boost_at_[hidden] List <boost_at_[hidden]>
> > Cc: Vinnie Falco <vinnie.falco_at_[hidden]>
> > Subject: [boost] Interest in an audio filtering / algorithm Library?
> >
> > Is there any interest in having a new libraries for Boost that is focused on
> > the audio domain (but with portions applicable generically)?
> >
> > I'm thinking about a library that does stuff like:
> >
> > * finite impulse response filtering
> > * infinite impulse response filtering
> > * time stretching, resampling
> > * audio synthesis
> > * audio algorithms
> > * mixing
> > * plenty of ready-to-run filters:
> > - low pass, high pass, band pass
> > - echo, reverb, flanger, phaser and the like
> >
> > This is a pure math library, no actual audio. To get an idea of the algorithms
> > and use- cases check out my DSPFiltersDemo program (press Download Now):
> >
> > <https://github.com/vinniefalco/DSPFiltersDemo>
> >
> > Please note, my library is not what is being proposed, this would be a new
> > library
> > from a domain expert (not me).
>
> Definitely useful.
>
> (The would-be author might like to look at Boost.Math (and even at
> Boost.Multiprecision) because there must be some overlap and gratuitous
> differences/ incompatibilities should be avoided?

By the way, there is also https://github.com/cycfi/Q and
I have been wondering if Joel is planning to submit it...

Best regards,

-- 
Mateusz Loskot, http://mateusz.loskot.net

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