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From: Joel de Guzman (djowel_at_[hidden])
Date: 2020-08-29 05:45:24


On 8/25/20 3:46 AM, Andrey Semashev via Boost wrote:
> On 2020-08-24 22:40, Zach Laine via Boost wrote:
>> On Mon, Aug 24, 2020 at 2:31 PM Andrey Semashev via Boost
>> <boost_at_[hidden]> wrote:
>>>
>>> On 2020-08-24 21:24, Peter Dimov via Boost wrote:
>>>> Andrey Semashev wrote:
>>>>
>>>>> But if it indeed means binary form as well then, alas, no Unicode in
>>>>> Boost.
>>>>
>>>> It does, but I'm pretty sure the Unicode consortium isn't going to go
>>>> after us for this specific use (using the data files to generate code
>>>> that is necessary to implement the functionality specified in the
>>>> standard.)
>>>
>>> It doesn't matter how likely it is. This isn't just about us, but also
>>> about our users.
>>>
>>> One other option would be to ask Unicode Inc. for a permission to use
>>> Unicode data in binary form without the requirement to present the license.
>>
>> Why is this suddenly a problem if Boost.Spirit has been doing it for years?
>
> Because apparently noone knew they were doing this. It may well become a problem of
> Boost.Spirit now.
>
> Personally, I'm still not sure there is a license incompatibility, until a lawyer comments.

Oh my! Michael Caisse brought this to my attention. I too was not aware that
this will cause some license problems. The development of the unicode parts of
Spirit was not a secret. Development proceeded in full public view and no one
pointed out this issue, until now. It never occurred to me that this is a violation.

I will defer to consensus in the Boost community. I too would like to hear
what a lawyer says about this.

Regards,

-- 
Joel de Guzman


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