Subject: [Boost-build] MSVC Manifest Files
From: Joshua Boyce (raptorfactor_at_[hidden])
Date: 2012-03-22 07:54:02
Using Boost.Build, how do I specify a manifest file to use for my binary
(which should then be embedded into my application)? Specifically, I want
to add the "supportedOS" info to my application's manifest. I previously
needed to add UAC compatibility to my manifest, but I worked around that
with the MANIFESTUAC linker flag, and the auto-generation continued to
suffice, but there is no equivalent linker flag for the supportedOS
manifest data, so I need to be able to specify a manifest file on-disk.
I'm spoiled by Visual Studio as it handles this all for you in a few
clicks. I can't figure out how to do it with Boost.Build (I've scoured the
docs but to no avail).
Thanks in advance.
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