Subject: Re: [Boost-gil] Preferred line length
From: Mateusz Loskot (mateusz_at_[hidden])
Date: 2018-04-11 20:22:27
On 11 April 2018 at 22:05, Stefan Seefeld <stefan_at_[hidden]> wrote:
> On 04/11/18 15:51, Mateusz Loskot wrote:
>> Can we try to settle the preferred line length in GIL source code?
>> Current style varies from file to file, even from chunk to chunk
>> within a single file. Often, there are unindented lines,
>> overdose of whitespaces, etc.
> I agree this can be annoying, so it might be useful to use some established
> Both of the issues you name (max line length and amount of indentation) are
> related and important to settle.
> But, while we should really agree on indentation (this can be easily
> configured in nowadays editors), I'm less sure about hard limits for line
> length, given that there is a tradeoff to optimize for code readability.
> Do you have suggestions for these parameters ?
I copied the Spirit and Geometry as examples of such suggestions.
I'd prefer to fit between 80-90.
> (For indentation I'd vote for 2 spaces (replace all tabs by spaces !),
I'd vote for 4 spaces. No tabs!
I find Spirit code layout pretty clean
and Geometry adopted similar approach
I'd prefer to not to indent namespace block though, as Spirit does.
If we also avoid too much of whitespace after/before (,),<,>, then
80-char line should work well.
> for max line length I can be easily
> convinced to settle on anything between 78 and 90 characters.)
We agree here.
>> I know this may not be the right moment to attempt style refactoring,
>> but I think it would be nice to have at least some style reference
>> that will hold in future.
> Right. I think it would be useful to establish a convention, then we can
> make sure that any code we touch to fix bugs or add features adheres to
> them. No global restyling required.
-- Mateusz Loskot, http://mateusz.loskot.net
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