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From: Jive Dadson (jdadson_at_[hidden])
Date: 2002-05-10 04:23:34


Is there anywhere on the web to look at examples of BGL using Microsoft
VC++ 6.0 compiler?

All I can get it to do is say, #error : The vector-as-graph module
requires a compiler that supports partial specialization.

In the application I have in mind, the number of vertices will not be
known _a priori_ at runtime, not even approximately. It will run an
algorithm that adds vertices to the graph as it grinds along. There may
be a huge number of vertices. The number of edges out of a vertex will
typically be two, but there could be more, and sometimes only one.

Dave


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