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From: a_schweitzer (a_schweitzer_at_[hidden])
Date: 2002-05-23 11:52:52


Hello, I am trying to build the "6 degrees of kevin bacon" example of
the BGL in MSVC 6. When I do I get an "internal compile error".

Does anyone know a fix/work-around?

The compilation gets to this line (about #73):

typedef adjacency_list
  < vecS,
    vecS,
    undirectedS,
    property<vertex_name_t,std::string >,
    property < edge_name_t,std::string > > Graph;
 Graph g;

If Graph g is declared I get the following ugly error:
d:\program files\microsoft visual studio\vc98\include\xmemory(59) :
fatal error C1001: INTERNAL COMPILER ERROR
        (compiler file 'msc1.cpp', line 1794)
         Please choose the Technical Support command on the Visual
C++
         Help menu, or open the Technical Support help file for more
information

Note that if I change the std::string in vertex_name property to an
int the compilation proceeds.

Thanks for any help

Andy Schweitzer


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