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From: William Deegan (bdbaddog_at_[hidden])
Date: 2006-02-01 22:59:30

> >>>Anyone know how to get bjam to build sun with sunpro 64 bits?
> >
> >
> >>Why? I just built it with gcc. It's not as if it is very performance
> >>critical or needs to access more than four gigs or RAM.
> >
> >
> > Let me clarify.
> > I'd like to build boost itself with sunpro 64bits.
> > Our application is built 64bits and thus needs the boost libraries to
> > be built as such.
> OK, but you'll need to clarify a little more. Is this for a SPARC or AMD
> 64 system? To cater for either, you'll need the -xarch=generic64 option.
> For SPARC only, it's -xarch=v9, for AMD it's -xarch=amd64. There are
> other options for -xarch (and -xtarget and -xchip), but these are the
> basic ones.
> I'm rather new to boost, and I don't know bjam too well. So far I've
> seen two ways to pass these options to the compiler:
> 1. edit tools/build/v1/sunpro-tools.jam and add some lines like
> flags sunpro C++FLAGS : -xarch=generic64
> flags sunpro LINKFLAGS : -xarch=generic64
> 2. Use a command line something like
> bjam -sTOOLS=sunpro-sSUNPRO_CXX="CC -library=stlport4 -xarch=generic64"
> stage

I was hoping there waas something like -sBUILD="<SOMETHING>64 or v9 or
something like that."


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