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From: John Maddock (john_at_[hidden])
Date: 2006-03-21 11:57:53
> Me too. Except the platform is VC7 + STLport. It crashes because deep
> inside a map, a pointer has 0xccccccc in it (obviously a cleared
> storage flag).
>
> I slunk back to 1.33.0, thought I fixed that error, and then got a
> butt-load of other errors. Only a few are posted about.
I've just retested 1.33.1 with VC7 and STLport 4.6.2 and 5.0.0 and don't see
any problems, so....
1) Do you have a test case?
2) Which STLport version are you using?
3) What compiler runtime are you using?
Thanks, John.
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