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From: 蹬ä¸è½®ç (tricycle_at_[hidden])
Date: 2007-02-12 09:34:15
The most important reason to use a memory pool is performance. BUT
object_pool doesn't!
When I use object_pool to construct a lot of objects, the destroy method
become very slow. And I found object_pool use ordered_free to free the
memory, and it amortized O(N). It is a very serious problem, I hope it can
be fixed in the next release.
thanks.
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