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From: Hiren Patel (hirenvt_at_[hidden])
Date: 2008-07-18 22:29:49


Hi Aaron,
That was exactly what I had wrong. Thank you so much.

~ Hiren

On Fri, Jul 18, 2008 at 5:24 AM, Aaron Windsor <aaron.windsor_at_[hidden]>
wrote:

> On Thu, Jul 17, 2008 at 10:38 PM, Hiren <hirenvt_at_[hidden]> wrote:
> > I have also tried depth_first_visit. However, I still have to specify the
> > color map which I was not successful in getting to work.
> >
> > David Abrahams wrote:
> >>
> >> on Thu Jul 17 2008, "Hiren Patel" <hirenvt-AT-gmail.com> wrote:
> >>
> >>
> >>>
> >>> I'm trying to use depth_first_search() and I want to specify the start
> >>> node.
> >>
> >> try depth_first_visit
> >>
>
> Hi Hiren,
>
> This isn't a bug. The code from the post you linked to calls
> depth_first_search like "depth_first_search(g, visitor(vis),
> &color[0], root ); ", which mixes the BGL named parameter syntax
> (visitor(vis)) with positional parameters (&color[0], root). You have
> to use one or the other - either specify all of your parameters using
> named parameters or use all positional parameters. If you change the
> OP's code so that it calls "depth_first_search(g, vis, &color[0],
> root)" instead, it will compile fine.
>
> You didn't give much detail, but I assume you're doing something similar?
>
> Regards,
> Aaron
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