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Subject: Re: [Boost-users] [Graph] Using a bit-based ajacency matrix.
From: Thorsten Ottosen (thorsten.ottosen_at_[hidden])
Date: 2009-02-27 10:55:11
Andrew Sutton skrev:
>
>
> On Tue, Feb 24, 2009 at 12:13 PM, Thorsten Ottosen
> <thorsten.ottosen_at_[hidden] <mailto:thorsten.ottosen_at_[hidden]>> wrote:
>
> Dear All,
>
> Does anybody have experience with the above. That is,
> to represent the graph as a bit-based ajacency matrix, and
> then use that together with Boost.Graph?
>
>
> Not specifically. Building at bitmap-based adjacency matrix shouldn't
> actually be too difficult, if you're considering it as a
> space-optimization of the adjacency matrix. Just overload the same set
> of functions for the adjacency_matrix.
Yes, it is a space optimization, but it is also an optimization
is other ways, because we can sometimes make linear operations happen
in O(1) time.
>
> I'm thinking that Boost.Graph will not exploit this
> representation optimally. Am I correct?
>
>
> Maybe, maybe not - it depends on your meaning. The efficiency of BGL
> algorithms depends on the efficiency of the overloads you provide.
I not sure, but I think it would require a new graph concept to take
advantage of it.
-Thorsten
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