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Subject: Re: [Boost-users] [iostreams] building iostreams with zlib support for iphone
From: Mikko Vainio (mikko.vainio_at_[hidden])
Date: 2009-04-09 11:07:31


Vladimir Prus wrote:
> Mikko Vainio wrote:
>
>> Kenny Riddile wrote:
>>> I need to build the iostreams library with zlib support for both the
>>> iphone and iphone simulator. I already know how to just build the libs
>>> for iphone and the simulator, but I'm a windows developer and have
>>> little dev experience on mac, let-alone iphone, so I'm a bit bewildered.
>>> How do I go about getting zlib support compiled in?
>>>
>> You need to define the environment variable ZLIB_SOURCE or other ZLIB_*
>> variables as described in the installation instructions
>> http://www.boost.org/doc/libs/1_38_0/libs/iostreams/doc/installation.html
>> (note: the instructions say "Boot.Build variables" but that does not work).
>
> Can you clarify what exactly does not work?
>
> - Volodya
>

Hmm... I had hard time a while back trying to get iostreams built with
zlib support. Setting ZLIB_SOURCE as a Boost.Build variable did not work
(that is, no libboost_zlib produced) but today it does. I've updated the
platform (Fedora linux) in between, so cannot say what's different now.

Regards,
Mikko


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