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Subject: Re: [Boost-users] Boost thread conflicts with MFC
From: peter_foelsche_at_[hidden]
Date: 2009-04-09 14:47:38


last time I developed a GUI application for windows (in 1998),
I was using C++ and Win32.

We tried MFC and it just did not do it.
I remember sick solutions for sick problems in MFC, like sending messages to be called back again later.

I simply wrote some C++ wrappers for win32 calls.
And I joined these wrappers into base class and member class relationships.
The resulting code was very clear, short and maintainable.
It contained an activex control container (written in C++) -- not using ATL.

I'm amazed that there are still C++ programmers, which don't know about how to wrap a fallible Win32 resource into a C++ class and how to chain such classes into base and member class relationships.

I'm amazed that there still seem to be C++ programmers,
which don't know how to abort the construction of an object.

-----Original Message-----
From: boost-users-bounces_at_[hidden] [mailto:boost-users-bounces_at_[hidden]] On Behalf Of Robert Ramey
Sent: Thursday, April 09, 2009 12:17
To: boost-users_at_[hidden]
Subject: Re: [Boost-users] Boost thread conflicts with MFC

aaaaa .... what do you use instead for development of a C++ windows GUI
program?

Robert Ramey

peter_foelsche_at_[hidden] wrote:
> It amazes me, that there are still people working with MFC.
> It does not make much sense to use MFC, after C++ Exception Handling
> was introduced in 1995.
> After C++ Exception Handling was introduced one can use constructors
> to allocate fallible resources.

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