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Subject: Re: [Boost-users] Building boost on Windows
From: Jeffrey Lee Hellrung, Jr. (jeffrey.hellrung_at_[hidden])
Date: 2013-01-30 13:11:45
On Wed, Jan 30, 2013 at 10:01 AM, John Lilley <john.lilley_at_[hidden]>wrote:
> On Wed, Jan 30, 2013 at 9:43 AM, John Lilley <john.lilley_at_[hidden]>
> wrote:****
>
> I am trying to figure out which libraries to build on Windows. I really
> only need "polygon" and "geometry". But what libraries these dependent on
> that also need to be built? I've tried to query which will be built and
> I'm not getting the expected results, for example:
> $ ./b2 --show-libraries --build-type=complete
> The following libraries require building:
> - chrono
> <snip>****
>
> - wave
> Hmmmm... where is polygon and geometry?
>
> $ ./b2 --show-libraries --build-type=complete --with-geometry
> error: wrong library name 'geometry' in the --with-<library> option.
> Help please?****
>
> ** **
>
> Probably both polygon and geometry are header-only...? Check the docs of
> each respective library.****
>
> ** **
>
> - Jeff****
>
> ** **
>
> Thanks I didnt realize that possibility.****
>
> As far as dependencies, how can I tell what other libraries (if any) I
> must include with polygon and geometry?****
>
> --john
>
Well if the documentation of each library is responsible, it'll tell you if
it has any build dependencies. My guess is neither library has any build
dependencies. There will of course be header/include dependencies (which
probably amounts to most of boost).
- Jeff
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