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Subject: Re: [Boost-users] [BGL] k-shortest path
From: Ireneusz Szcześniak (irek.szczesniak_at_[hidden])
Date: 2015-11-23 06:22:44


Hi Jeremy,

Thanks for your comments. I made some minor changes and motivated the
data types used:

https://svn.boost.org/trac/boost/ticket/11804#comment:1
https://svn.boost.org/trac/boost/ticket/11804#comment:2

Best,
Irek

On 23.11.2015 04:44, Jeremy Murphy wrote:
> Hi Irek,
>
> On 22 November 2015 at 19:11, Ireneusz Szcześniak
> <irek.szczesniak_at_[hidden] <mailto:irek.szczesniak_at_[hidden]>> wrote:
>
> Hi Jeremy and others,
>
> I implemented the edge-disjoint KSP, but without a min-cost
> max-flow algorithm. You can find the implementation here:
>
> https://svn.boost.org/trac/boost/ticket/11804
>
>
> That's great, it looks good. I don't have time to take a detailed look
> at it right now, but at first glance, I'm wondering whether you really
> have to use multimap, set and list? Have you benchmarked against a
> different implementation using a data structure with better locality
> of storage (e.g. vector)?
>
> Jeremy, did you try to implement Yen? I think I'll have a stab at it.
>
> No, not yet, I've been busy with polynomial division in Boost.Math. I
> probably won't really have time to look at it for a few weeks.
>
> Cheers.
>
> Jeremy
>
>
>
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