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Subject: Re: [Boost-users] Looking for a mechanism
From: tim_at_[hidden]
Date: 2018-09-14 19:49:12
Thanks â Iâll go and do some reading.
Just to add more information: the hardware is a MIDI device, with the sent messages being groups of 6 individual short MIDI messages, so a total of 18 7-bit bytes per transmitted query. The response messages are groups of 4 MIDI short messages. There is something like 200 parameters to be queried â the MIDI connection is either via traditional DIN cables with a transfer rate of 31kbps, or over USB. Over the USB connection the manufacturer estimates that I should be able to get a full set of responses back in around 100ms. Iâm using the rtMIDI library to do the heavy lifting in terms of handling the MIDI I/O devices and handling themessage formatting.
Best wishes.
Tim Burgess
From: Boost-users <boost-users-bounces_at_[hidden]> On Behalf Of Keith Bennett via Boost-users
Sent: 14 September 2018 18:54
To: boost-users_at_[hidden]
Cc: Keith Bennett <kanezor_at_[hidden]>
Subject: Re: [Boost-users] Looking for a mechanism
Without more information it'd be hard to say. Are you familiar with Boost ASIO? It's a common method of handling asynchronous communication, though how much it can be used in your situation may depend on the particular hardware interface.
The typical situation for a single-threaded process is to set up an executor context, maybe set up signal handlers, then make an asynchronous call using ASIO's objects. When making the asynchronous calls, you provide a callback function object. Your callback function object may then make another request during its processing. ASIO handles the under-the-hood abstraction (and generally simplifies it for most situations). But it's up to you to ensure that your call sequence is safe: for example ASIO will not prevent you from making multiple simultaneous writes to the same file descriptor despite it being unsafe in many situations.
My understanding is that your callback is placed onto a function queue rather than called directly (contrast to POSIX signals where the OS interrupts whatever function is running right now). That can hurt your response performance if you're doing long-running tasks so it's worth considering.
On Fri, Sep 14, 2018 at 12:03 PM Tim Burgess via Boost-users <boost-users_at_[hidden] <mailto:boost-users_at_[hidden]> > wrote:
Hi,
Iâm trying to find a method of solving the problem detailed below using Boost (or an alternative:
1 â I have to send a series of messages to a hardware device to query its internal parameter values at application load-time. This I can do;
2 â I have a callback that receives responses from the hardware, though I get some replies go missing due to saturation;
3
* The hardware manufacturer tells me that I should send 1 query then wait for the response before sending the next query. I could use Sleep, but this depends on a specific wait time and Iâm not sure if it suspends all processing, including my callback, so this doesnât look satisfactory.
What Iâm looking for is a âwait until responseâ kind of thing, but I havenât found such a thing so far, though I have found several wait routines for handling multiple threads.
Iâd appreciate any guidance as to what to look for, as my searches are obviously not asking the right questions.
Best wishes.
Tim Burgess
Raised Bar Ltd.
E: tim_at_[hidden] <mailto:tim_at_[hidden]>
M: +44 (0)7989 486976
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