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Subject: [ggl] cmake (was: Tests compilation broken (temporarily))
From: Barend Gehrels (Barend.Gehrels)
Date: 2009-05-10 16:35:38


Hi Mateusz,
>
> Recently, I've been thinking of adding CMake configuration for GGL,
> However, it would make sense to have CMake only if we used custom
> CMake framework/macros added recently to Boost (looks like Boost is
> migrating to CMake?)
> Otherwise, we'd need to craft CMake config manually and get it lost
> after we move GGL to Boost.
>
> So, I'd consider the property sheets as a temporary solution.
> It works for now and we don't need user-friendly building
> configuration, I think.
>
> Later, I'd vote for CMake - multiplatform meta-builder.
I can confirm that Boost is moving to CMake. BJam will probably be left.
We'd some presentaitons on CMake and it looks very promising.

The Microsoft platform projects built by CMake are, though, incompatible
for users without CMake so we should take care about that or not use that.

Regards, Barend


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