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Subject: [ggl] (spatial_)index::is_overlapping
From: Chris Browet (cbro)
Date: 2009-06-18 05:06:51


Do we agree the only difference between the index::is_overlapping vs.
ggl::overlaps is that ggl considers common edges as NOT overlapping while
spatial_index considers they are?

spatial_index' function is not very efficient, and that is noticeable in a
drawing loop.

Obviously, "else-ing" the X and Y if's would already be a nice optimization

- Chris -
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