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Subject: [ggl] ggl::equals
From: Chris Browet (cbro)
Date: 2009-07-11 08:20:38


> I'm asking because of this code in ggl::index::rtree
>
> if (leaf->elements() < m_min_elems_per_node && elements() >
>> m_min_elems_per_node)
>> {
>> q_leaves = leaf->get_leaves();
>>
>> // we remove the leaf_node in the parent node because now
>> it's empty
>>
>> leaf->get_parent()->remove(leaf->get_parent()->get_box(leaf));
>> }
>>
>
> where the leaf is not actually removed...
>
> Is probably fixed now by fixing the ggl::equals, just checked it in.
>
> Thanks, Barend
>

I already fixed that in my local copy (assuming it was an error) and it
indeed solved the problem.
I'm not at ease with boost template complexity (nor with advanced geometry)
, that's why I'm walking on eggs ;-)

Thanks
- Chris -
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