Subject: [ggl] circles and spheres
From: Barend Gehrels (Barend.Gehrels)
Date: 2009-10-23 12:15:37
GGL contains circles and spheres, with (very few) functionality. Most
functionality is for selecting objects within circles. Formally it is
called "n-sphere", as the common term for 2D circles and 3D spheres and
For the review it is decided to move this to an extension, to not
obfuscate the geometries with an outsider, and focus on a solid core.
So in case you use circles, then please extra include the headerfile
<ggl/extensions/nsphere/nsphere.hpp>, with all functionality as it was.
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