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Subject: [ggl] Do we have concave hull?
From: Bruno Lalande (bruno.lalande)
Date: 2010-08-25 17:57:23

Not as far as I know. Convex hulls (ideally k-dimensional) is part of
what I'd love to implement if I had more time because it's useful in
games for collision detection. However, I've never dealt with concave


On Wed, Aug 25, 2010 at 9:49 PM, Mateusz Loskot <mateusz_at_[hidden]> wrote:
> Folks,
> Do we have concave hull calculation implemented?
> Best regards,
> --
> Mateusz Loskot,
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> ggl_at_[hidden]

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