Subject: [ggl] Do we have concave hull?
From: Barend Gehrels (barend.gehrels)
Date: 2010-08-26 03:56:21
Hi Mateusz, Bruno,
No, concave are indeed not there. And I have not dealt with them neither.
A 2d convex hull is implemented, but a 3d or k-D is welcome when you've
time, Bruno ;-)
Bruno Lalande wrote:
> Not as far as I know. Convex hulls (ideally k-dimensional) is part of
> what I'd love to implement if I had more time because it's useful in
> games for collision detection. However, I've never dealt with concave
> On Wed, Aug 25, 2010 at 9:49 PM, Mateusz Loskot <mateusz_at_[hidden]> wrote:
>> Do we have concave hull calculation implemented?
>> Best regards,
>> Mateusz Loskot, http://mateusz.loskot.net
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