Subject: [ggl] Any way to simplify polyline in following way with GGL?
From: Denis Pesotsky (obey)
Date: 2011-02-12 21:12:22
Sorry for no answer, was busy. You need some big polygons for test, or
stuff from pictures is ok? Sorry if question is stupid, but I have no
experience with tests.
2011/2/11 Barend Gehrels <barend_at_[hidden]>:
> Op 11-2-2011 11:24, Denis Pesotsky wrote:
>> Nice. I don't have coordinates, but can make some. Any precision limit
>> for input coords is needed?
> Great. No limit needed.
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