Subject: [ggl] Any way to simplify polyline in following way with GGL?
From: Denis Pesotsky (obey)
Date: 2011-02-13 15:47:04
Oh, I just realised that code I own makes dirty polygons, so better do
get test spiral with GGL. I have no experience with GGL, so make it
2011/2/13 Barend Gehrels <barend_at_[hidden]>:
> Hi Denis,
> On 13-2-2011 3:11, Denis Pesotsky wrote:
>> Sorry for no answer, was busy. You need some big polygons for test, or
>> stuff from pictures is ok? Sorry if question is stupid, but I have no
>> experience with tests.
> I meant the stuff from the pictures, if you happened to have them ;-)
> But I can figure them out myself as well, so no problem if you don't.
> Regards, Barend
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