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Subject: [geometry] is it possible to get (more) information from bg::intersects?
From: Mats Taraldsvik (mats.taraldsvik_at_[hidden])
Date: 2013-12-10 07:41:24


We are using Boost.Geometry intersects (single geometry version). Is there a way to retrieve information about the intersection point(s)? Currently, we need to do a second traversal to determine where the intersections are. I recall some algorithms were rewritten a while ago, to utilize turn info, which might contain this information.

Best Regards,

Mats Taraldsvik


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