Subject: [geometry] TR: dissolve and correct
Date: 2014-05-15 05:50:50
Any comment on my message below?
Yohann Bénédic wrote
> Hi again,
> I am successfully compiling dissolve in the release branch thanks to Adam and Barend's support.
> Now comes the question about its recommended usage.
> Before I realized my polygon database contained self-intersecting polygons, I use to call the correct algorithm after each geometry::polygon was built to make sure it met boost::geometry standards (clockwise and duplicate ending points).
> What am I supposed to do now that some of my input polygons are self-intersecting : for them, clockwise or anticlockwise doesn't make sense, so I guess I should skip the call to correct, manually duplicate the endpoints and proceed directly with the dissolve algorithm.
> Should I then call correct on the result to fix Clockwise issue or is dissolve taking care of that for me?
> Thank you
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