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Subject: Re: [geometry] Buffer/Offsetting Polygon with holes
From: yohann.benedic_at_[hidden]
Date: 2014-05-21 09:29:20

>@ yohann which implementation are you using? is this implementation

I derived the implementation from this tutorial ( which was written for boost::polygon and not boost::geometry. Buffering is somewhat the same as computing the Minkowski sum of your multipolygon with a circular ring. Since the circular ring is just a ring, you don't need to implement the full algorithm that supports multipolygons on both sides of the sum.


Yohann Bénédic
Wireless Engineering and Propagation
Research Engineer
tel. +33 384 544 338


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