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Subject: Re: [geometry] Buffer/Offsetting Polygon with holes
From: Menelaos Karavelas (menelaos.karavelas_at_[hidden])
Date: 2014-05-21 09:30:55

Hi Yohann.

On 21/05/2014 04:29 μμ, yohann.benedic_at_[hidden] wrote:
>> @ yohann which implementation are you using? is this implementation
>> free?
> I derived the implementation from this tutorial ( which was written for boost::polygon and not boost::geometry. Buffering is somewhat the same as computing the Minkowski sum of your multipolygon with a circular ring. Since the circular ring is just a ring, you don't need to implement the full algorithm that supports multipolygons on both sides of the sum.

Unless you want to support a buffer with a negative distance....

- m.

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