Subject: Re: [geometry] Why reverse_dispatch returns bool rather than mpl::bool_<T> ?
From: Samuel Debionne (samuel.debionne_at_[hidden])
Date: 2014-05-22 05:45:29
> Having said that, main reason was that it works fine. But if there is a
> good reason to change it, we can consider that.
Don't misunderstand me, my question was not a criticism in any way ! I
was rather wondering if for some unknown reason to me (compiler
performance ?) a contribution that would require this rather impacting
change from bool to mpl::bool_ would be unwanted...
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