Subject: Re: [geometry] Why reverse_dispatch returns bool rather than mpl::bool_<T> ?
From: Bruno Lalande (bruno.lalande_at_[hidden])
Date: 2014-05-23 06:24:41
Don't misunderstand me, my question was not a criticism in any way ! I
> was rather wondering if for some unknown reason to me (compiler
> performance ?) a contribution that would require this rather impacting
> change from bool to mpl::bool_ would be unwanted...
No problem, it's the way we understood it I think. So as Barend said, it
was mostly chosen "by default", although the advantage he mentioned is
valid. If you have a good reason to change it, please go ahead and send a
PR, and we'll see what it looks like.
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