Subject: [geometry] Problem using intersection algorithm with example code supplied
From: Lionel_1 (lionelcayla_at_[hidden])
Date: 2014-11-26 08:22:12
I would like to use Boost Geometry in my current library project. I would
need Union Intersection functionality among others.
While I could use successfully boost concepts directly I haven't been able
to use legacy structures. I have tried the example code from "Adapting a
legacy Object Model"
Whereas I could make it work when using a Point Collection as return
geometry, I got the following compilation errors when returning a Polygon
'push_back' : is not a member of 'QRing'
poly1.exterior = &ring2;
boost::geometry::intersection(poly1, poly2, output);
I have adapted the QRing class as described, and it seems either that I have
done something wrong (but I can't see what), or that there is something
missing. Has anyone a clue about it?
Thanks for taking the time to read me,
-- View this message in context: http://boost-geometry.203548.n3.nabble.com/Problem-using-intersection-algorithm-with-example-code-supplied-tp4026348.html Sent from the Boost Geometry mailing list archive at Nabble.com.
Geometry list run by mateusz at loskot.net