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From: Anders Hybertz (mailgroups_at_[hidden])
Date: 2003-10-22 10:56:20


I'm sitting and reading an article in the latest Dr. Dobb's Journal -
October 2003 issue.

There is quite an interesting article on "C++ String Performance" - the
guy has made some kind of string implementation that performs between 2
and 25.000 times better than the std:string or std::basic_string<T>.
Especially the performance gains in multithreaded application is

His ideas are pretty good, but he uses the std::string implementation in
gcc 2.96 to compare against so the std::string classes might already
have been improved - but maybe not.

Is anybody working on a boost::basic_string<T> that offers better
performance than the normal std::basic_string<T> , especially in
multithreaded applications ?


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