From: Mathew Robertson (mathew.robertson_at_[hidden])
Date: 2004-08-24 18:01:08
> > My experience, mostly from reading the documentation, is that there are no
> > GOOD cross-platform C++ GUI libraries out there.
> I agree. You point out two major failing of most C++ frameworks: lack of modern
> C++ use and lack of exception safety. I see the rest of this thread talking a
> lot about C++ techniques, but there seems to be one major component that
> everyone is overlooking: producing a good user experience.
> Perhaps as a Mac developer I am more aware to the importance of a good user
> experience; one of the major failings of every cross-platform C++ framework on
> Mac OS is a poor user experience -- usually due to reinventing OS-provided UI
> wheels, and thus often making the UI subtly inconsistent with the rest of the
> OS. This kind of subtle (or less subtle) inconsistency is what makes users
> (entirely justifiably) bitch and moan and shoddy ports, and give bad product
umm... which part of "cross-platform" and "use native functionality" is more important?
If you have some functionality provided by one OS, while another doesn't provide it... what do you do?
MacOS is a hard creature to make apps portable to - as its UI is significantly different to most other OS's, that making a cross-platform library which appears to work as a native OSX app is hard, real hard. Take Mozilla/Firefox/OpenOffice - each of these suffers the "not quite OS integrated, compared with native apps", even though these apps are propably some of the highest profile cross-platform applications.
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