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From: Jeremy Pack (rostovpack_at_[hidden])
Date: 2007-10-22 12:05:25
You'll always see pushback against GUI libraries.
Java's GUI libraries, though flawed, are better than anything in C++.
I agree with Bjørn, just make your decisions. No committee. Then see if
anyone likes it.
It's way to easy to over-design something like this. I imagine the only way
it would really work out well is if one lead programmer made all of the hard
decisions, and had about 5 different experienced UI or library programmers
implementing the innards.
Oh, and in your code, you may want to consider allowing the programmer to
just define, say, a BOOST_GUI_WIN32 macro, instead of passing around Win32
and GTK objects - as I think you were doing in the samples.
Good luck.
Jeremy Pack
On 10/22/07, Marc Mutz <marc_at_[hidden]> wrote:
>
> On Sunday October 21 2007 13:53, Bjørn Roald wrote:
> > Maybe if someone came up with a real, far from perfect, but decent
> > proposal, 11 out of 10 would turn out to be fairly forgiving for a
> > not-so-perfect-in-my-eyes design. As pointed out, it is about time
> > something gets moving toward standardization on GUI. Boost.GUI would be
> > a good start.
>
> I think the Java example has shown very nicely that you can't standardize
> GUIs
> even if the language is controlled by a single company. And the needs of
> the
> C++ community are much more diverse than those of the Java community.
>
> Personally, I'm certain that no standardization effort is going to be
> wasted
> on something like GUIs for _a very long time_ to come :)
>
> Thanks,
> Marc
>
> --
> Marc Mutz - marc_at_[hidden], mutz_at_[hidden] - Klarälvdalens Datakonsult AB
> Platform-independent software solutions - www.kdab.com info_at_[hidden]
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