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From: David Abrahams (dave_at_[hidden])
Date: 2008-03-28 09:44:25

on Fri Mar 28 2008, "Phil Bouchard" <> wrote:

> Ok, this a nice feature that just got added to the pointer. I just added
> support for "void" pointers and works perfectly. We can see the object
> being deleted correctly after the shifted_ptr<void> is destructed.
> Furthermore a very nice property shifted_ptr_base has is that it can be
> casted to a regular pointer and back again to a shifted_ptr_base and the
> pointee will still be correctly deallocated. I never saw any production
> code using perfect C++ coding and sometimes it happens we rely on "working
> undefined behaviors".
> Multithreaded support has been added but unfortunately I didn't see any
> function returning the current thread id. Was this disregarded?
> Finally I am using cleaner preprocessor coding for variadic function
> templates:

Is there a documentation page somewhere?

Dave Abrahams
Boost Consulting

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