Subject: Re: [boost] [gsoc] fixed size matrix class?
From: troy d. straszheim (troy_at_[hidden])
Date: 2009-03-30 09:45:47
troy d. straszheim wrote:
> Ross Levine wrote:
>> I guess I'll be a voice of dissent. I personally think a fixed 2d
>> matrix is too easy. It seems all you would have to do is either use a
>> flat boost::array of Rows * Columns or the like, and copy
>> boost::array's interface. This is from someone who is programming a
>> game and already made a 2d matrix class.
>> I do, however, think that a fixed-size n-dimensional matrix would be
>> better for GSoC, and can see the value in that. It would be difficult,
>> though, without varidic templates.
> On the other hand, you're not going to mentor the student. A gsoc
> project that gets finished, reviewed and committed to trunk is 10x
> better than one coded and partially documented, dumped into the "here's
> what I wrote this summer" google code repo. How hard the project is
> to *code* is only a small part of the problem. The hard part is
> getting the tests written, learning the build system, writing thousands
> of emails like this one, writing docs, etc. GSOC is as much training
> for this process as it is learning to code new stuff.
I take it back, sorry if my tone was off there. Having read more of the
thread, I agree with you...
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