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Subject: Re: [boost] boost::directx?
From: Christian Schladetsch (christian.schladetsch_at_[hidden])
Date: 2009-06-07 10:14:46

> Are the other wrappers good enough from C++ (or boost, for that matter)
> point of view? If not, then it might be worthy to make an improvement in
> that area. That was my point. YMMV

DirectX doesn't need to be "wrapped", other than maybe using com_ptr<T>.
That is not my point.

My point is that there are structures and techniques that are general and
useful for DirectX coders. These things should be in a common namespace.

Denying this reality does nothing but remove boost from reality.


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