Subject: [boost] [random] Determining interest in Pseudo-Random Functions and Counter Based Random Number Generators
From: John Salmon (john_at_[hidden])
Date: 2012-01-03 16:26:25
I am co-author of "Parallel Random Numbers, as Easy as 1, 2, 3". which
recently won the best paper award at the IEEE/ACM SC'11 conference.
I'm also co-author of the related Random123 library:
My colleagues and I would like to contribute a similar library to
Boost as well. This isn't just a "port" of the Random123 library.
Boost's focus on C++ allows for both simplification and clarification
of the ideas in the paper and the original library. I've done a
preliminary draft of some code that fits nicely into the existing
Boost Random library. It's incomplete, but I think there's enough for
folks to look at and gauge further interest. A zip file with a
boost-like layout is here:
The README from the zip file is appended.
I look forward to your comments and suggestions.
-------------- README -------------------
This extension of the Boost Random library adds "Pseudo-Random
Functions" (PRFs) as an alternative to conventional "Uniform Random
Number Generators" and "Random Number Engines".
It is an incomplete draft, intended to start a conversation.
It is not ready-to-use library.
The case for using PRFs in Monte Carlo and statistical simulation is
given in the paper, "Parallel Random Numbers -- As Easy as 1, 2, 3",
by Salmon, Moraes, Dror & Shaw, in the Proceedings of SC'11:
also available at
PRFs have been known for many years, but either their advantages were
unrecognized or they were thought to have poor performance with
respect to conventional URNGs. The paper shows that PRFs exist with
excellent statistical properties, and highly desirable space and time
characteristics. Also, note that the terminology in the paper, is
slightly different from that used here. In the paper they're called
"Counter Based Random Number Generators".
PRFs are well-known in cryptography, but the PRFs here (except for
AES) are *not* cryptographically strong. Nevertheless, they have
satisfied extensive tests of statistical quality and should satisfy
the needs of Monte Carlo simulation and other fields that routinely
use random numbers.
PRFs are pure functions (functors in C++) with the property that they
return "random" values, even when presented with highly regular inputs
(see the paper for a discussion of how randomness is empirically
established). The user of a PRF assembles the input, calls the
function and obtains a "random" result which can then be used in the
same way as a value obtained from a conventional URNG or Engine. In
contrast, a conventional Random Number Engine has a much more limited
API: the caller is restricted to seeding the engine, once and for all,
and then repeatedly asking for the "next" random value.
PRFs eliminate the sequential dependence inherent in conventional
RNGs. With a PRF, one can compute the "n-th" value in O(1) time,
without stepping through earlier values. In fact, with a PRF, the
notion of an "n-th" value loses its significance. One simply obtains
a random value. Eliminating sequential dependence can be especially
useful for parallel, multi-threaded applications. For example, one
can assemble a PRF's input from application-level data, e.g., object
id, voxel number, user-supplied seed value, timestep, iteration
number, etc. This kind of application data is unchanged when the
application is parallelized, and is generally invariant as more or
fewer threads become available. The resulting random value is thus
invariant to the parallelization as well. This can be enormously
helpful when correctness dictates that separate "parallel" threads
should use the same "random" value, or when trying to reproduce
results on different platforms with different levels of parallelism.
Four PRFs are implemented: threfry, philox, ars and aes, each
implemented in its own header file, e.g., boost/random/ars.hpp.
The file boost/random/counter_based_urng.hpp implements the
counter_based_urng adapter class, which creates a Uniform Random
Number Generator from a PRF, allowing programmers to use the PRF APIs
together with Boost or C++1x Random Number Distributions.
The file boost/random/counter_based_engine.hpp implements the
counter_based_engine adapter class, which creates a Uniform Random
Number Engine from a PRF, allowing PRFs to be used with software that
relies on the Uniform Random Engine concept. For better or worse,
wrapping a PRF in a counter_based_engine adapter completely obscures
the PRF's API and reintroduces sequential dependence.
The zip file also contains a copy of the candidate Boost Endian
library copied from boost sandbox. Endian-swapping is required by the
AES engine on bigendian machines, and the library meets our needs.
All PRFs have a domain_type and a range_type and with d a "permissible"
object of the domain type, the expression:
is of the range_type. In many cases, every possible value of
domain_type will be "permissible", but we leave open the possibility
that the prf may place restrictions on the values of domain_type that
produce "random" results.
The values returned by the prf should be "random", a concept that
is difficult to make both precise and achievable. Roughly, for most
sequences, including highly "regular" sequences, of distinct, permissible
domain_type values, d1, d2, d3, ..., the sequence:
prf(d1), prf(d2), prf(d3), ...
is statistically indistinguishable from a sequence of independent,
uniformly distributed random variables sampling the range_type. In
most cases, the output of the prf will uniformly sample all possible
values of the range_type, but we leave open the possibility that it
may only sample a subset and that the output is only uniform over the
Keyable PRFs have a key_type, a corresponding constructor, and
setkey() and getkey() member functions.
Keyable PRFs constructed with different keys must also be statistically
independent. I.e., even for highly regular sequences of distinct
(key, domain) pairs:
(k1, d1), (k2,d2), ...
Prf(k1)(d1), Prf(k2)(d2), ...
is statistically indistinguishable from a sequence of independent
random uniformly distributed samples of the range_type
Keyable PRFs may also be Seedable in which case they also have seed()
member functions and corresponding constructors similar to those of
Random Number Engines. Seeding a PRF is equivalent to setting its key
to some value corresponding to the output of sseq.generate().
A PRF has a Countable Domain if its domain_type has member functions
begin(), end(), and back() with semantics identical to that of
boost::array<Uint, N> for some unsigned integral type Uint and some N.
It must also have member functions domain_array_min() and
domain_array_max() that specify the permissible domain values. Any
array, da, whose members, da[i], satisfy:
prf.domain_array_min() <= da[i] <= prf.domain_array_max
must be "permissible".
A PRF has an Integer Array Range if its range_type has member
functions begin(), end(), and size() with semantics identical
to boost::array<RangeInt, N>, for some integral type, RangeInt and
constant N. It must also have static constexpr member functions,
range_array_min() and range_array_max() that specify the subset of
range values sampled by the PRF. For any sequence of
permissible domain value, d1, d2, ..., the integers:
must be statistically indistinguishable from independent uniformly
distributed RangeInts from range_array_min() up to and including
If a PRF has a Countable Domain and an Integer Array Range, then:
counter_based_urng<Prf> satisfies the requirements of a Uniform Random
If, in addition, the PRF is Seedable, Streamable and Equality
counter_based_engine<Prf> satisfies the requirements of a Random Number
A PRF is a Pseudo-Random Bijection if it is one-to-one and onto. I.e.,
if it has an inverse. It is not necessary for the inverse to have
a practical implementation. It is sufficient that the inverse exist
A PRF is a Pseudo-Random Permutation if it is a Bijection and its
domain_type is the same as its range_type.
The four implemented PRFs are CopyAssignable, EqualityComparable,
Streamable, Keyable, Seedable, Pseudo-Random Permutations with
Integer Array ranges and Countable domains. Hence, they satisfy the
requirements of counter_based_engine and counter_based_urng.
Differences from Random123
This code is inspired by the Random123 library, but there are
New terminology: threefry<2, uint64_t> is a "Pseudo-Random Function"
(PRF). PRFs take a key_type as a constructor argument, and are
bijections on their ctr_type. Thus, instead of:
typedef r123::Threefry2x64 r123_t;
r123_t::ctr_type r = r123_t(c, k)
You now say:
typedef boost::random::threefry<2, uint64_t> prf_t;
prf_t::range_type r = myprf(c);
// Or alternatively, (more reminiscent of Random123)
prf_t::range_type r2 = prf_t(k)(c);
Use of AESNI is tricky because we want both compile-time and
runtime control over whether AESNI is used. The compile-time
control is determined by BOOST_HAS_AESNI, which we assume will be
set by some config file based on compiler-specific symbols
(__AES__, __x86_64__, __ICC, __GNUC__) and possible user-overrides.
But even if AESNI support is compiled in, we have to detect it and
fall back to a software implementation at runtime if it's not
available. The check requires either an asm with GCC-compatible
compilers or an intrinsic with MSVC-compatible compilers.
Endianness is another complication. The AESNI implementation only
works on x86_64 platforms, so it is not endian-sensitive. In fact,
it *defines* how multi-byte quantities are to be interpreted. In
contrast, the software implementation has to be endian-aware. The
current implementation has not been tested with other endians, and
hence is almost certainly broken.
And finally, the AESNI intrinsics are *very* fast. We don't want to
weigh them down with lots of runtime checks. With AESNI enabled, the
runtime overhead should cost no more than a single conditional at the
top of operator()(c). The choice between hardware and software AES is
controlled by a member data field, useAESNI, of the prf class. If hw
AES is compiled in, useAESNI is initialized by a runtime check of the
CPU capabilities. It can be changed with a mutator method. If hw AES
is not compiled in, useAESNI is initialized false and it is an error
to try to set it to true.
In detail/aes_impl.hpp, we implement two classes:
with a common interface that minimally meets the needs of AES and ARS.
The interface includes +=, ^= constructors from array<uintW, N>,
aesenc, and aeskeygenassist primitives, etc. The crucial functions in
AES and ARS are then written with a template parameter that is
assumed to provide the interface.
An idiom like:
if( useAESNI )
gives the desired compile-time and runtime control.
Boost list run by bdawes at acm.org, gregod at cs.rpi.edu, cpdaniel at pacbell.net, john at johnmaddock.co.uk