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Subject: [boost] [async] joiner RAII (was Re: [thread] Do we need thread_group now?)
From: Vicente J. Botet Escriba (vicente.botet_at_[hidden])
Date: 2012-04-15 05:12:19

Le 15/04/12 09:46, Ben Pope a écrit :
> On Sunday, April 15, 2012 08:22 AM, Vicente J. Botet Escriba wrote:
>> E.g. I have started to implement some breaking changes on
>> Boost.Thread as e.g. an incompatibility with the C++11 semantics of
>> the thread destructor. Boost.Thread detach the thread at destruction
>> time, C++11 calls std::terminate if the thread is joinable at
>> destruction time. I have already started the stage 0th and I would
>> like to pass to the stage 1st for the next release.
> In this case, it would be useful to have RAII classes for joining and
> detaching to prevent std::terminate from being called. In fact, I
> think Anthony writes in his book that scope based thread_joiner should
> be implemented by the user since it didn't make the standard.

The breaking change is due to an incompatibility with the C++ standard.
I think it is better to behave like the standard and add something on
top of it.

Kevlin Henney proposed a different design for C++ threads
"Preliminary Threading Library Proposal for TR2" that was based on the
idea that the creation of a thread return always a RAII movable joiner.

   joiner j = thread(...);

The standard use of futures and async is quite close

   future<T> ft = async(...);

but here the thread is no more managed by the user.

Long time ago, I implemented something like that on top of Boost.Thread
on TBoost.Async that is a mix of a RAII joiner and a future. The class
had a parameter to control the destruction behavior

     enum type {

( See
Unfortunately this has not been updated even tested since a long time
also and the documentation need some work also :(

IMO, TBoost.Async provides an interesting framework for asynchronous calls.

Let me know if there is an interest to resurecting this project. I will
comeback to as soon as possible to check it works yet and adapt it to
the new standard interface.


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