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Subject: Re: [boost] [pool2] Requests for comment
From: Olaf van der Spek (ml_at_[hidden])
Date: 2012-10-09 05:18:19

On Tue, Oct 9, 2012 at 9:32 AM, DUPUIS Etienne <e.dupuis_at_[hidden]> wrote:
> - From a pool, I can implement a pool_allocator which inherits from std::allocator, exactly like it was done in the original boost::pool. Do we need something else ?

Hi Etienne,

I'd like to see a linear allocator. An arena/pool from which objects
of multiple sizes can be allocated, but memory isn't reused and only
freed once the pool is destroyed.

And a pool that also supports objects of multiple sizes which does
support memory reuse (for use with containers).


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