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Subject: Re: [boost] [locale] [filesystem] Windows local 8 bit encoding
From: Jookia (166291_at_[hidden])
Date: 2012-11-01 11:00:02
On 02/11/12 01:43, Thiel, Bjoern wrote:
> Unfortunately that does not work under Microsoft Windows as
> generator locale_generator ;
> locale_generator.use_ansi_encoding( true ) ;
> std::locale const current_locale = locale_generator.generate( name ) ;
> needs a name.
>
> If I use the application locale name
> std::string const name = std::locale().name() ;
> I get "C" which gives me "US-ASCII" encoding and not the "windows-1252"
> encoding I have.
>
> Even if I use the system locale name
> std::string const name = std::locale( "" ).name() ;
> I get "English_United States.1252" which gives me the codepage "1252"
> as encoding and not "windows-1252" either (conv::to_utf and conv::from_utf
> just throw "Invalid or unsupported charset:1252" in this case).
>
> Best regards
>
> Bjoern.
Hey!
Sorry if this sounds silly, but have you tried util::get_system_locale?
Jookia.
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