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Subject: Re: [boost] [sandbox] [tree_node] Major update
From: Shakti Misra (shakti.misra.study_at_[hidden])
Date: 2013-03-02 00:01:51
I was hoping to get something similar for my graphics library. Great. I
will try it out for my use.
On Sat, Mar 2, 2013 at 8:54 AM, Cromwell Enage <sponage_at_[hidden]> wrote:
> Hello, fellow Boosters.
>
> In the hope that some of you here are still interested in easily
> extensible / augmented tree implementations, I've updated my Boost.TreeNode
> library in the sandbox. It provides adaptors for augmenting counts (a la
> countertree), heights, and even Boost.Accumulator values (which can solve
> the use cases mentioned in <
> http://je4d.blogspot.com/2013/01/boostintrusive-annotated-trees-part-1.html>),
> as well as concepts against which you can write your own adaptors. For a
> quick glance, documentation is at <
> http://svn.boost.org/svn/boost/sandbox/tree_node/libs/tree_node/doc/html/index.html
> >.
>
> I'm still looking at the other two proposals. They have performance
> benchmarks which my library does not currently possess. However, at first
> glance I see no comparably straightforward way to augment user-defined data
> (e.g. Boost.Accumulator features) in either library.
>
> Feedback appreciated!
> Cromwell D. Enage
>
>
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