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Subject: Re: [boost] Merged #149, "Encode architecture and address model in versioned layout names"
From: Olaf van der Spek (ml_at_[hidden])
Date: 2017-10-16 17:33:15
On Mon, Oct 16, 2017 at 2:04 PM, Peter Dimov via Boost
<boost_at_[hidden]> wrote:
> Olaf van der Spek wrote:
>
>> > Now that building Boost with address-model=32,64 works, I think that we
>> > > ought to build both for --build-type=complete on Windows. I'm less sure >
>> > about --build-type=minimal, but given that (a) what minimal builds is >
>> > determined by the configuration Visual Studio projects use by default >
>> > (which is 32 bit) and (b) that we're getting more and more calls for 64 >
>> > being built by default, it looks like --build-type=minimal ought to > build
>> > both 32 and 64 as well.
>>
>> > that we're getting more and more calls for 64 being built by default,
>>
>> By default, does that mean with or without --build-type=complete
>> specified?
>
>
> Without.
So would the default build-type be changed to complete or would a new
build-type be introduced for this?
Having complete be the default would be most convenient, with minimal
allowing you to optimize for space.
-- Olaf
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