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From: Rene Rivera (grafikrobot_at_[hidden])
Date: 2019-09-23 01:12:22


On Sun, Sep 22, 2019 at 12:06 PM Vinnie Falco via Boost <
boost_at_[hidden]> wrote:

> I've been working on a massively-multiplayer online blackjack casino
> server, called Beast Lounge [1]. The server and client communicate
> using JSON-RPC over WebSocket. I have developed a brand-new JSON
> library for this project, in accordance with the following design
> goals:
>
> * Robust support for custom allocators throughout.
> * Array and object interfaces closely track their corresponding C++20
> container equivalents.
> * Use `std::basic_string` for strings.
> * Minimize use of templates for reduced compilation times.
> * Parsers and serializers work incrementally (['online algorithms]).
> * Elements in objects may also be iterated in insertion order.
>
> You can see the JSON library in development here:
>
> https://github.com/vinniefalco/json
>
> Is there any interest in proposing this for Boost?
>

I'm very interested; except...

I'm happy to hear feedback or answer questions about this library.
> Feel free to open an issue on the repository, or reply here.
>

Why does it need to depend on Beast? That's not the kind of dependency I'd
expect from a JSON library.

-- 
-- Rene Rivera
-- Grafik - Don't Assume Anything
-- Robot Dreams - http://robot-dreams.net

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