From: Rene Rivera (grafikrobot_at_[hidden])
Date: 2019-09-23 01:12:22
On Sun, Sep 22, 2019 at 12:06 PM Vinnie Falco via Boost <
> I've been working on a massively-multiplayer online blackjack casino
> server, called Beast Lounge . The server and client communicate
> using JSON-RPC over WebSocket. I have developed a brand-new JSON
> library for this project, in accordance with the following design
> * Robust support for custom allocators throughout.
> * Array and object interfaces closely track their corresponding C++20
> container equivalents.
> * Use `std::basic_string` for strings.
> * Minimize use of templates for reduced compilation times.
> * Parsers and serializers work incrementally (['online algorithms]).
> * Elements in objects may also be iterated in insertion order.
> You can see the JSON library in development here:
> Is there any interest in proposing this for Boost?
I'm very interested; except...
I'm happy to hear feedback or answer questions about this library.
> Feel free to open an issue on the repository, or reply here.
Why does it need to depend on Beast? That's not the kind of dependency I'd
expect from a JSON library.
-- -- Rene Rivera -- Grafik - Don't Assume Anything -- Robot Dreams - http://robot-dreams.net
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